top of page

Century

A JRPG Inspired character with influences drawn from God Eader, Nier Automata, and Code Vein. Century lives in a world taken over by wastelands with advanced civilization outposts residing in isolated deserts. She is a unit in one of their surveyor teams that goes out to find resources, answers, and places to expand. Century takes the role of the lead team researcher and also possesses necessary medical and combat knowledge.

Century's creation, working from concept art first started in Maya. To get a good idea of proportions, primitives were quickly used to arrange a humanoid shape that was then put into Zbrush. This workflow can normally be done directly in ZBrush through the use of Zspheres and other primitives however, I find Maya to be more accurate when it comes to measurements and lining things up to make sure they work smoothly down the pipeline. most of the anatomical structure gets built in ZBrush and the nice fine details get added. 

​

Once the base was developed I then took it out of ZBrush to retop. I like to do this fairly low poly and normally in my process I leave it at that, however for this character it called for higher detail, so I subdivided it to a higher level as seen below. all initial models were kept for LODs. I later took the model back into ZBrush to get finer details like pores and wrinkles for baking. 

Once she was retoped and I had her refined base model with proper UV's, I was then able to work a little more freely going between texturing, sculpting, adding hair, and working in Marvelous Designer for her clothes.  In the past, I have modeled clothes directly however, since I have a small sewing background I figured it was a good idea to test out that workflow.  once I had a good base in Marvelous I took it to Maya for retopology and then went into ZBrush for some finer details and tweaks. 

​

The hair cards were generated in Fibershop and applied. All other textures were done in Substance painter, with a few elements using some of my older designer materials. a small rig was then set up for use for myself, and I used Marmoset for my current lighting setup.

cenimage_002.png
bottom of page